These alternative versions are harder, but offer better rewards than the regular ones. Instead of a linear path, you can now get alternative versions of each zone, depending on your performance and luck. Other than that, the whole game layout has changed. ![]() You can get poison tears (or any other projectiles), a magnet-like effect, a change to get unlimited keys for a level, etc. The bonuses they give vary to a great extent. You can only carry a single trinket with you, unless you find a special item which grants you an extra slot. They give various passive bonuses, some similar and some different to the already existing items. The trinkets are passive items which can drop from enemies, chests and various other places. There’s heaps of new items, a new, alternative final zone, several new room types, new enemies, which behave in a vastly different way compared to the old ones and a whole new item type – the trinkets. I’ve been playing a couple of rounds per day since release and I enjoyed every single one of them. The expansion adds so much new content to the game, it completely refreshes the experience. I bought it the instant the steam add popped up on my screen and I have yet to regret it.
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